Generation of Three-Dimensional Image of Objects Submerged in Murky Water
DOI:
https://doi.org/10.25043/19098642.84Keywords:
three-dimensional digitizing, triangulation, thresholding, skelotonization, renderingAbstract
This article presents the design and implementation of a novel method to generate 3D coordinates from the projection of a laser line over a solid object and the processing of the images obtained during scanning. The result obtained is a 3D model of an isometric view that provides the possibility of being seen from different perspectives under a virtual environment. The methodology is applied in the capture and reconstruction of 3D images of objects submerged in murky waters.
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